Doctor buff power guide :

Total Buff Power

Heal Power of Pack x Environment x [(100 + Wound Treatment Skill + Bivoli + BE modded clothes) / 100] x Med City Bonus

for example:
900 Heal Power Buff pack
110 Medical Rating Droid
100 Master Doctor Skill
25 Bivoli
25 BE clothes
10% Medical City Specialization Bonus

900 x 1.1 x [(100+100+25+25)/100] x 1.1 = 2722 total buff

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Now how Battle Fatigue affects this...

If player Battle Fatigue is 0 - 250 = no change in buff value.

If player Battle Fatigue is greater than 250 then...

Buff - [Buff x (Battle Fatigue-250) / 1000] = Buff after Battle Fatigue

so with 696 Battle Fatigue (Randomly chosen number)

2722 - [ 2722 x (696 - 250) / 1000] = 1507 buffed after 696 Battle Fatigue

Helpful Notes:

  • Wearing armor does NOT affect buff power.
  • Bio-engineered clothes effectively cap at +25/+25 so a person with +9999/ +9999 will do the SAME as one with only +25/+25 injury/wound treatment clothes.
  • Bivoli DOES STACK with BE clothes.
  • Battle Fatigue does NOT affect buff performance until 250 Battle Fatigue. One could have 249 Battle Fatigue and it will be the same as one with 0 Battle Fatigue.
  • Battle Fatigue after 250 - affects the buff performance by 1% per 10 Battle Fatigue.
  • At 1000 Battle Fatigue (when Battle Fatigue caps) buff performance is reduced by 75%.
  • At 750 Battle Fatigue buff performance is reduced by 50%.
  • At 500 Battle Fatigue buff performance is reduced by 25%.
  • General Equation for Master Doctor with 110 Med Module Droid and 25/25 BE clothes : Buff Pack Power x 2.475 = total heal enhance.
  • Medical centers and scout camps override droid bonuses.
  • If not in a Medical Specialized Player City - the variable is calculated at 1.0.
  • If in a Medical Specialized Player City - the varible is calculated at 1.1.
  • Wound Treatment Speed are at a minimum of 18 seconds at Master Doctor.
  • Wound Treatment Speed can be affected by consuming Ruby Bliel or Havla.