Doctor buff power guide :
Total Buff Power
Heal Power of Pack x Environment x [(100 + Wound Treatment Skill + Bivoli + BE modded clothes) / 100] x Med City Bonus
for example:
900 Heal Power Buff pack
110 Medical Rating Droid
100 Master Doctor Skill
25 Bivoli
25 BE clothes
10% Medical City Specialization Bonus
900 x 1.1 x [(100+100+25+25)/100] x 1.1 = 2722 total buff
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Now how Battle Fatigue affects this...
If player Battle Fatigue is 0 - 250 = no change in buff value.
If player Battle Fatigue is greater than 250 then...
Buff - [Buff x (Battle Fatigue-250) / 1000] = Buff after Battle Fatigue
so with 696 Battle Fatigue (Randomly chosen number)
2722 - [ 2722 x (696 - 250) / 1000] = 1507 buffed after 696 Battle Fatigue
Helpful Notes:
- Wearing armor does NOT affect buff power.
- Bio-engineered clothes effectively cap at +25/+25 so a person with +9999/ +9999 will do the SAME as one with only +25/+25 injury/wound treatment clothes.
- Bivoli DOES STACK with BE clothes.
- Battle Fatigue does NOT affect buff performance until 250 Battle Fatigue. One could have 249 Battle Fatigue and it will be the same as one with 0 Battle Fatigue.
- Battle Fatigue after 250 - affects the buff performance by 1% per 10 Battle Fatigue.
- At 1000 Battle Fatigue (when Battle Fatigue caps) buff performance is reduced by 75%.
- At 750 Battle Fatigue buff performance is reduced by 50%.
- At 500 Battle Fatigue buff performance is reduced by 25%.
- General Equation for Master Doctor with 110 Med Module Droid and 25/25 BE clothes : Buff Pack Power x 2.475 = total heal enhance.
- Medical centers and scout camps override droid bonuses.
- If not in a Medical Specialized Player City - the variable is calculated at 1.0.
- If in a Medical Specialized Player City - the varible is calculated at 1.1.
- Wound Treatment Speed are at a minimum of 18 seconds at Master Doctor.
- Wound Treatment Speed can be affected by consuming Ruby Bliel or Havla.
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